![]() If used while the Pokémon is currently on or in water, the Dive Ball has a 3.5× catch rate modifier otherwise, it has a 1× modifier. ![]() If used on an Ultra Beast, the catch rate modifier is instead always set to 410/4096× (~0.1×). If used while surfing, fishing, or underwater, the Dive Ball has a 3.5× catch rate modifier otherwise, it has a 1× modifier. Since there are no underwater areas in Pokémon FireRed and LeafGreen, Pokémon Colosseum, or Pokémon XD: Gale of Darkness, it will always have a 1× modifier in those games except against the Shadow Pokémon in Pokémon Colosseum's Card e Room. If used underwater, the Dive Ball has a 3.5× catch rate modifier otherwise, it has a 1× modifier. If used on the ghost Marowak, it will dodge the ball, wasting it. If used in a Trainer battle (except if used as a Snag Ball on a Shadow Pokémon), the opposing Trainer will deflect the ball, wasting the item. The Dive Ball cannot be used in situations in which Poké Balls cannot be used, such as in wild battles with two or more opponents currently present or against a trial Pokémon. It has an increased catch rate modifier in certain encounters. ![]() When used from the Bag in a wild encounter, it attempts to catch the wild Pokémon. R S E FR LG D P Pt HG SS B W B2 W2 X Y OR AS S M US UM Sw Sh
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